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submarine/internal/tui/app.go
T
simonfrankenandClaude Opus 5.5 72500353cd Hard restore with X drops staged pins at every depth
X restores the selection to the committed pins without the staged or
committed question, and resets every restored repository's index to
HEAD, so staged pins below are dropped too. Dropped staged pins alone
don't make it ask; they are listed if something else is lost.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 22:58:08 +02:00

613 lines
16 KiB
Go

// Package tui is the Bubble Tea application. It only talks to repository
// data through submodule.Provider.
package tui
import (
"context"
"strings"
"github.com/charmbracelet/bubbles/key"
"github.com/charmbracelet/bubbles/spinner"
"github.com/charmbracelet/bubbles/textinput"
tea "github.com/charmbracelet/bubbletea"
"github.com/charmbracelet/lipgloss"
zone "github.com/lrstanley/bubblezone"
"submarine/internal/submodule"
"submarine/internal/tui/branches"
"submarine/internal/tui/detail"
"submarine/internal/tui/footer"
"submarine/internal/tui/header"
"submarine/internal/tui/theme"
"submarine/internal/tui/tree"
)
const (
headerHeight = 1
minDetailWidth = 36
detailHideBelow = 90 // terminal width below which the detail pane is hidden
detailWidthRatio = 0.4
)
type Model struct {
ctx context.Context
provider submodule.Provider
fetcher submodule.Fetcher // nil if the provider can't fetch
watcher submodule.Watcher // nil if the provider can't watch
theme theme.Theme
keys keyMap
repo *submodule.Repo
byPath map[string]*submodule.Submodule
err error
loads reloader
reloadStatuses bool // the running or pending tree load also reloads every status
changes <-chan submodule.Change
fetch header.Fetch
ticking bool // a spinner tick is scheduled
tree tree.Model
detail detail.Model
footer footer.Model
spinner spinner.Model
filter textinput.Model
// filtering is true while the filter line is shown; the filter applies
// exactly then. The input is focused while typing and blurred after enter.
filtering bool
restore *restoreState // the restore or switch in progress, nil if none
picker *branches.Model // the branch picker, nil if closed
pickerPath string // the repository the picker is for
notice string // an error to show above the footer until the next key
checkUpdate func(context.Context) string // looks for a newer release, nil if off
update string // the newer release found, "" if none
updateTo string // the release to quit and update to, "" if not chosen
width, height int
showDetail bool
}
// Option configures New.
type Option func(*Model)
// WithUpdateCheck looks for a newer release at startup, in the background.
// check returns its version, or "" if there is none. With one, the footer
// offers to quit and update.
func WithUpdateCheck(check func(context.Context) string) Option {
return func(m *Model) { m.checkUpdate = check }
}
// UpdateTo returns the release the user chose to quit and update to, or "".
func (m Model) UpdateTo() string { return m.updateTo }
func New(ctx context.Context, p submodule.Provider, opts ...Option) Model {
t := theme.Default()
k := defaultKeys()
sp := spinner.New(spinner.WithSpinner(spinner.MiniDot))
fi := textinput.New()
fi.Prompt = "/ "
fi.PromptStyle = theme.Fg(t.Primary)
fi.Cursor.Style = theme.Fg(t.Primary)
fi.Placeholder = "filter by name or path"
fi.PlaceholderStyle = theme.Fg(t.Muted)
m := Model{
ctx: ctx,
provider: p,
theme: t,
keys: k,
loads: newReloader(),
ticking: true, // Init schedules the first tick
tree: tree.New(t),
detail: detail.New(t, k.Submodule()),
footer: footer.New(t, k),
spinner: sp,
filter: fi,
}
m.fetcher, _ = p.(submodule.Fetcher)
m.watcher, _ = p.(submodule.Watcher)
for _, o := range opts {
o(&m)
}
return m
}
func (m Model) Init() tea.Cmd {
m.loads.start(treeKey)
return tea.Batch(m.loadTree(), m.spinner.Tick, m.lookForUpdate())
}
func (m Model) lookForUpdate() tea.Cmd {
if m.checkUpdate == nil {
return nil
}
return func() tea.Msg { return updateMsg{m.checkUpdate(m.ctx)} }
}
func (m Model) loadTree() tea.Cmd {
return func() tea.Msg {
repo, err := m.provider.Tree(m.ctx)
return treeLoadedMsg{repo, err}
}
}
func (m Model) loadStatus(path string) tea.Cmd {
return func() tea.Msg {
st, err := m.provider.Status(m.ctx, path)
return statusLoadedMsg{path, st, err}
}
}
// reloadTree loads the tree again, unless a load is running (then it runs
// once more afterwards). With statuses, every status is reloaded too.
func (m *Model) reloadTree(statuses bool) tea.Cmd {
m.reloadStatuses = m.reloadStatuses || statuses
if !m.loads.start(treeKey) {
return nil
}
return m.loadTree()
}
// reloadStatus loads one status again; the old one stays visible meanwhile.
func (m *Model) reloadStatus(path string) tea.Cmd {
if !m.loads.start(path) {
return nil
}
return m.loadStatus(path)
}
func (m Model) waitForChange() tea.Cmd {
ch := m.changes
return func() tea.Msg {
c, ok := <-ch
return changeMsg{change: c, closed: !ok}
}
}
// startFetch fetches the superproject and every initialized submodule in
// the background. It does nothing while a fetch is running.
func (m *Model) startFetch() tea.Cmd {
if m.fetcher == nil || m.fetch.Running || m.repo == nil {
return nil
}
paths := []string{""}
submodule.Walk(m.repo.Submodules, func(s *submodule.Submodule) {
if m.fetcher.Fetchable(s.Path) {
paths = append(paths, s.Path)
}
})
m.fetch = header.Fetch{Running: true, Total: len(paths)}
cmds := []tea.Cmd{m.tick()}
for _, p := range paths {
f, ctx := m.fetcher, m.ctx
cmds = append(cmds, func() tea.Msg { return fetchDoneMsg{p, f.Fetch(ctx, p)} })
}
return tea.Batch(cmds...)
}
// busy reports whether something shows a spinner.
func (m Model) busy() bool {
if m.repo == nil || m.fetch.Running || (m.picker != nil && m.picker.Loading()) || (m.restore != nil && (m.restore.phase == restoreChecking || m.restore.phase == restoreRunning)) {
return true
}
loading := m.repo.Root != nil && m.repo.Root.Status == nil && m.repo.Root.Err == nil
submodule.Walk(m.repo.Submodules, func(s *submodule.Submodule) {
loading = loading || (s.Status == nil && s.Err == nil)
})
return loading
}
// tick schedules a spinner tick if none is scheduled.
func (m *Model) tick() tea.Cmd {
if m.ticking {
return nil
}
m.ticking = true
return m.spinner.Tick
}
func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
switch msg := msg.(type) {
case tea.WindowSizeMsg:
m.width, m.height = msg.Width, msg.Height
m.layout()
return m, nil
case updateMsg:
if msg.version != "" {
m.update = msg.version
m.keys.SetUpdate(msg.version)
m.footer.SetKeys(m.keys)
m.layout()
}
return m, nil
case treeLoadedMsg:
return m.treeLoaded(msg)
case statusLoadedMsg:
if s, ok := m.byPath[msg.path]; ok {
if msg.err != nil {
s.Err = msg.err
} else {
s.Status, s.Err = msg.status, nil
}
m.tree.Refit()
}
if m.loads.done(msg.path) {
return m, m.loadStatus(msg.path)
}
return m, nil
case changeMsg:
return m.changed(msg)
case branchesMsg:
return m.branchesLoaded(msg)
case lossMsg:
return m.lossChecked(msg)
case restoreDoneMsg:
return m.restoreDone(msg)
case fetchDoneMsg:
m.fetch.Done++
if msg.err != nil {
m.fetch.Failed++
}
if s, ok := m.byPath[msg.path]; ok {
s.FetchErr = msg.err
}
if m.fetch.Done == m.fetch.Total {
m.fetch.Running = false
}
return m, nil
case spinner.TickMsg:
var cmd tea.Cmd
m.spinner, cmd = m.spinner.Update(msg)
m.tree.SetSpinner(m.spinner.View())
m.detail.SetSpinner(m.spinner.View())
if !m.busy() {
m.ticking = false // stop ticking until there is work again
return m, nil
}
return m, cmd
case tea.MouseMsg:
if m.picker != nil {
return m.mousePicker(msg)
}
m.tree.Update(msg)
return m, nil
case tea.KeyMsg:
return m.handleKey(msg)
}
m.footer.Update(msg)
return m, nil
}
// treeLoaded installs a (re)loaded tree. On a reload the known statuses are
// carried over by path, so rows don't fall back to a spinner.
func (m Model) treeLoaded(msg treeLoadedMsg) (tea.Model, tea.Cmd) {
var cmds []tea.Cmd
if m.loads.done(treeKey) {
cmds = append(cmds, m.loadTree())
}
initial := m.repo == nil
if msg.err != nil {
if initial {
m.err = msg.err
return m, nil
}
cmds = append(cmds, m.footer.Flash("reload failed: "+msg.err.Error()))
return m, tea.Batch(cmds...)
}
old := m.byPath
m.repo = msg.repo
m.byPath = map[string]*submodule.Submodule{}
reload := initial || m.reloadStatuses
m.reloadStatuses = false
track := func(s *submodule.Submodule) {
m.byPath[s.Path] = s
if o, ok := old[s.Path]; ok {
s.Status, s.Err, s.FetchErr = o.Status, o.Err, o.FetchErr
}
if reload || s.Status == nil {
cmds = append(cmds, m.reloadStatus(s.Path))
}
}
if m.repo.Root != nil {
track(m.repo.Root)
}
submodule.Walk(m.repo.Submodules, track)
m.tree.SetRoot(m.repo.Root)
if initial {
m.tree.SetRoots(m.repo.Submodules)
if m.watcher != nil {
m.changes = m.watcher.Watch(m.ctx)
cmds = append(cmds, m.waitForChange())
}
} else {
m.tree.ReplaceRoots(m.repo.Submodules)
}
cmds = append(cmds, m.tick())
return m, tea.Batch(cmds...)
}
// changed reacts to a change the watcher saw, whoever made it.
func (m Model) changed(msg changeMsg) (tea.Model, tea.Cmd) {
if msg.closed {
return m, nil
}
cmds := []tea.Cmd{m.waitForChange()}
c := msg.change
switch {
case c.Path == "" || c.Structure:
// superproject: pins of all submodules may have moved (local), or
// only its header (remote); .gitmodules: the structure changed
cmds = append(cmds, m.reloadTree(c.Local))
if c.Path == "" {
// the root's own state: files, HEAD, and (for a fetch) its upstream
cmds = append(cmds, m.reloadStatus(""))
}
default:
s, ok := m.byPath[c.Path]
if !ok {
break
}
cmds = append(cmds, m.reloadStatus(s.Path))
if c.Local { // the children's pins live in this repository
for _, child := range s.Children {
cmds = append(cmds, m.reloadStatus(child.Path))
}
}
}
return m, tea.Batch(cmds...)
}
func (m Model) handleKey(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
k := m.keys
if m.picker != nil {
return m.pickBranch(msg)
}
if m.restore != nil {
switch m.restore.phase {
case restoreChoosing:
return m.choosePin(msg)
case restoreAsking:
return m.answerRestore(msg)
}
}
if m.notice != "" {
m.notice = ""
m.layout()
}
if m.filter.Focused() {
return m.typeFilter(msg)
}
switch {
case m.filtering && msg.Type == tea.KeyEsc:
m.closeFilter()
case key.Matches(msg, k.Quit):
return m, tea.Quit
case key.Matches(msg, k.QuitUpdate):
m.updateTo = m.update
return m, tea.Quit
case key.Matches(msg, k.Help):
m.footer.ToggleHelp()
m.layout()
case key.Matches(msg, k.Up):
m.tree.Up()
case key.Matches(msg, k.Down):
m.tree.Down()
case key.Matches(msg, k.Left):
m.tree.Left()
case key.Matches(msg, k.Right):
m.tree.Right()
case key.Matches(msg, k.Toggle):
m.tree.Toggle()
case key.Matches(msg, k.CollapseAll):
m.tree.CollapseAll()
case key.Matches(msg, k.ExpandAll):
m.tree.ExpandAll()
case key.Matches(msg, k.Home):
m.tree.Home()
case key.Matches(msg, k.End):
m.tree.End()
case key.Matches(msg, k.PageUp):
m.tree.PageUp()
case key.Matches(msg, k.PageDown):
m.tree.PageDown()
case key.Matches(msg, k.Fetch):
var flash string
switch {
case m.fetcher == nil:
flash = "this data source can't fetch"
case m.fetch.Running:
flash = "already fetching"
}
if flash != "" {
cmd := m.footer.Flash(flash)
m.layout()
return m, cmd
}
return m, m.startFetch()
case key.Matches(msg, k.Reload):
return m, m.reloadTree(true)
case key.Matches(msg, k.Copy):
return m.copyPath()
case key.Matches(msg, k.Filter):
m.filtering = true
m.layout()
return m, m.filter.Focus()
case key.Matches(msg, k.Restore):
return m.startRestore(false)
case key.Matches(msg, k.HardRestore):
return m.startRestore(true)
case key.Matches(msg, k.Switch):
return m.startSwitch()
case key.Matches(msg, k.Update):
return m.startPinUpdate()
case key.Matches(msg, k.Issues):
m.tree.SetProblemsOnly(!m.tree.ProblemsOnly())
m.layout()
}
return m, nil
}
// typeFilter handles a key while the filter input has the focus: text edits
// the filter, enter hands the keys back to the tree (the filter stays), esc
// closes the filter. Arrows still move the selection.
func (m Model) typeFilter(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
switch msg.Type {
case tea.KeyCtrlC:
return m, tea.Quit
case tea.KeyEsc:
m.closeFilter()
case tea.KeyEnter:
m.filter.Blur()
case tea.KeyUp:
m.tree.Up()
case tea.KeyDown:
m.tree.Down()
case tea.KeyPgUp:
m.tree.PageUp()
case tea.KeyPgDown:
m.tree.PageDown()
default:
var cmd tea.Cmd
m.filter, cmd = m.filter.Update(msg)
m.tree.SetFilter(m.filter.Value())
return m, cmd
}
return m, nil
}
// closeFilter hides the filter line and removes the filter; the selection stays.
func (m *Model) closeFilter() {
m.filtering = false
m.filter.Blur()
m.filter.Reset()
m.tree.SetFilter("")
m.layout()
}
// filterView is the line above the footer: the input and, right-aligned, the
// keys that apply.
func (m Model) filterView() string {
hint := "enter navigate • esc close"
if !m.filter.Focused() {
hint = "/ edit • esc close"
}
if m.tree.ProblemsOnly() {
hint = "problems only (!) • " + hint
}
hint = theme.Fg(m.theme.Muted).Render(hint)
m.filter.Width = max(m.width-lipgloss.Width(hint)-6, 1)
in := m.filter.View()
gap := max(m.width-2-lipgloss.Width(in)-lipgloss.Width(hint), 1)
return lipgloss.NewStyle().Width(m.width).Padding(0, 1).Render(in + strings.Repeat(" ", gap) + hint)
}
// extraLine reports whether a line above the footer is shown: a restore in
// progress, a failure, the filter, or the notice that only problems are
// shown.
func (m Model) extraLine() bool {
return m.filtering || m.tree.ProblemsOnly() || m.restore != nil || m.notice != ""
}
// problemsView is the line above the footer while only problems are shown, so
// a short list is not mistaken for a healthy repository.
func (m Model) problemsView() string {
left := theme.Fg(m.theme.Warn).Render("problems only")
right := theme.Fg(m.theme.Muted).Render("! show all")
gap := max(m.width-2-lipgloss.Width(left)-lipgloss.Width(right), 1)
return lipgloss.NewStyle().Width(m.width).Padding(0, 1).Render(left + strings.Repeat(" ", gap) + right)
}
// copyPath copies the absolute directory of the selected submodule to the
// clipboard, or its path in the superproject if the provider can't tell.
func (m Model) copyPath() (tea.Model, tea.Cmd) {
s := m.tree.Selected()
if s == nil {
return m, nil
}
path := s.Path
if s.IsRoot() && m.repo != nil {
path = m.repo.Path
}
if l, ok := m.provider.(submodule.Locator); ok {
if dir := l.Dir(s.Path); dir != "" {
path = dir
}
}
cmd := tea.Batch(copyToClipboard(path), m.footer.Flash("copied "+path))
m.layout()
return m, cmd
}
// layout distributes the terminal size among the components.
func (m *Model) layout() {
m.footer.SetWidth(m.width)
bodyHeight := m.height - headerHeight - lipgloss.Height(m.footer.View())
if m.extraLine() {
bodyHeight--
}
bodyHeight = max(bodyHeight, 0)
m.showDetail = m.width >= detailHideBelow
treeWidth := m.width
if m.showDetail {
detailWidth := max(int(float64(m.width)*detailWidthRatio), minDetailWidth)
treeWidth = m.width - detailWidth
m.detail.SetSize(detailWidth-2, bodyHeight) // border + padding
}
m.footer.SetActions(!m.showDetail || !m.detail.PaletteVisible())
m.tree.SetSize(treeWidth, bodyHeight)
}
func (m Model) View() string {
if m.width == 0 {
return ""
}
if m.err != nil {
return theme.Fg(m.theme.Danger).Render("error: " + m.err.Error())
}
body := m.tree.View()
if m.showDetail {
pane := lipgloss.NewStyle().
Border(lipgloss.NormalBorder(), false, false, false, true).
BorderForeground(m.theme.Border).
PaddingLeft(1).
Render(m.detail.View(m.tree.Selected(), m.repo))
body = lipgloss.JoinHorizontal(lipgloss.Top, body, pane)
}
head := header.View(m.theme, m.repo, m.fetch, m.spinner.View(), m.width, m.tree.RootSelected())
parts := []string{zone.Mark(m.tree.RootZone(), head), body}
if m.restore != nil {
parts = append(parts, m.restoreView())
} else if m.notice != "" {
parts = append(parts, m.noticeView())
} else if m.filtering {
parts = append(parts, m.filterView())
} else if m.tree.ProblemsOnly() {
parts = append(parts, m.problemsView())
}
view := zone.Scan(lipgloss.JoinVertical(lipgloss.Left, append(parts, m.footer.View())...))
if m.picker != nil { // after zone.Scan, so no zone marker is cut
pop := m.picker.View(m.width, m.height)
x, y := m.picker.Origin(m.width, m.height)
view = overlay(view, pop, x, y, theme.Fg(m.theme.Backdrop))
}
return view
}