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submarine/AGENTS.md
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simonfrankenandClaude Sonnet 5.5 01a9babe64 Add a release skill
Picks the next semver from the commits since the last tag, runs a release
check, tags and pushes, hands over to the developer for make release, then
creates the Gitea release with MCP.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-22 14:38:14 +02:00

2.6 KiB

AGENTS.md

submarine: a Go + Bubble Tea TUI for repositories with many git submodules. Currently a prototype with a git provider (with background fetch) and mock data.

Read first

The docs/ folder is the source of truth for requirements, state rules, UX and decisions. Read the relevant document before changing behavior:

Commands

go run ./cmd/submarine [dir]  # run on a repository (default: cwd)
go run ./cmd/submarine --mock # run on mock data
scripts/make-fixture.sh DIR   # build a test superproject in DIR
make dist                     # cross-compile into dist/
GITEA_TOKEN=… make release    # publish a tagged release (outward-facing; run by the developer)
go vet ./...
go test ./...
gofmt -l .                    # must print nothing

Releasing

Use the release skill (/release, .claude/skills/release/SKILL.md): it picks the next semver, runs a check, tags and pushes, asks the developer to run make release, then creates the Gitea release. Never run make release or push tags outside of it.

Rules

  • Keep docs in sync. A change to behavior, keys, colors, wording or architecture updates the matching document in docs/. A new significant decision gets an entry in docs/decisions.md.
  • Layering. internal/submodule has no UI imports and decides what a state means (Status.Issues()). internal/tui/theme decides how it looks. Components never classify states or define colors themselves.
  • Data access only through submodule.Provider (and its optional Fetcher / Watcher / Restorer). The git provider only uses the network in Fetch and, for missing objects, in Restore; git must never prompt, and the provider writes only on a user's action.
  • Colors only from theme.Theme, ANSI 16 colors for meaning (see docs/ux-guide.md#colors). Render segments on a background with a base style (LevelStyle(level, base), Delta(pin, base)).
  • Tree navigation stays in plain methods on tree.Model with unit tests in internal/tui/tree/tree_test.go.
  • Verify UI changes by running the app, e.g. headless in tmux (see docs/architecture.md#testing), not only by tests.