Archived
For a dirty submodule, list the changed files so the user can remember
what they were doing there:
Changes 5 files · 2M 1A 1D 1R · +37 −12
──────────────────────────────────
M render.go src/render/ +20 −4 3d ago
? scratch.txt 5m ago
- Status.Changes: files changed against HEAD (staged and unstaged
combined) with kind, line counts and modification time; sorted by kind,
then by size; capped at 200 with totals over all files.
- Git provider: parse `status --porcelain=v2 -z` and one
`diff HEAD --numstat -z -M`, only for dirty submodules.
- Detail pane: flat list with a colored status letter per file, like IDE
source-control views; counts and age in compact columns; up to 10 files,
every kind keeps a line, the rest is summarized as "n more".
- Fixture gains libs/work with every kind of change; mock data extended.
- Docs: F24, change preview in the UX guide, D17.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
149 lines
6.7 KiB
Markdown
149 lines
6.7 KiB
Markdown
# Decision log
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Each entry: context, decision, consequences. Newest last.
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## D1 — Show pins as ref + distance, not hashes
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**Context.** Hashes don't tell users whether a pin is current.
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**Decision.** Resolve each pin to a ref and show the distance (`origin/main ↓1`).
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The resolution order is fixed and the applied rule is shown in the detail pane
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(see [state-model.md](state-model.md#resolving-a-pin-to-a-ref)).
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**Consequences.** Resolution is a heuristic; showing the rule keeps it
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transparent.
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## D2 — Compare three commits: pinned, checked out, tip
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**Context.** The first mockup showed one branch for both the checkout and the
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pin, so a mismatch was invisible.
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**Decision.** Model all three commits. The tree's ref column always describes
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the **pin**; checkout drift is an issue (`off pin`).
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**Consequences.** The detail pane shows Pinned / Checkout / Tip rows.
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## D3 — Raw dimensions in the domain, summarized issues in the UI
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**Context.** States are not mutually exclusive (a submodule can be off pin and
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dirty), but showing every dimension made rows noisy (14 symbols).
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**Decision.** `Status` stores independent dimensions. `Status.Issues()`
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summarizes them into five kinds with three levels. The tree shows only the
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most severe issue (+n); the detail pane shows all.
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**Consequences.** One place defines what a problem is; a git backend gets
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the same behavior for free.
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## D4 — Attention follows severity
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**Context.** Healthy rows competed for attention with dangerous ones.
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**Decision.** Three levels: quiet (muted row, no word), warn (yellow),
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danger (red bold). Behind/ahead, staged pin and detached HEAD are quiet.
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**Consequences.** A long list reads as grey, with problems standing out.
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## D5 — Words instead of glyphs
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**Context.** Symbols (`≠ ✚ ○ ⚠ ●`) were found unintuitive.
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**Decision.** Short words: `unpushed`, `conflict`, `missing`, `off pin`,
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`changed` (plus `error`). Symbols remain only for arrows and tree markers.
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**Consequences.** Status column is 14 columns wide; no legend needed.
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## D6 — "Unpushed pin" is the most severe state
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**Context.** Committing a superproject whose pin isn't on any remote breaks
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everyone else's checkout.
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**Decision.** `unpushed` is Danger, listed first, and its `↑n` is red.
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## D7 — Hidden issues bubble up to collapsed parents
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**Context.** Only the first level is shown by default, so nested problems
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would be invisible.
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**Decision.** Collapsed parents show `·k` (issues in all descendants), colored
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by the worst one. Problems in a child do **not** mark the parent itself as
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`changed`.
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## D8 — Collapsed by default, branch-first navigation
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**Decision.** Only the first level is visible. `→` expands and enters the
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first child, `←` collapses and goes to the parent, `space` toggles,
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`ctrl+→/←` expand/collapse all (see [ux-guide.md](ux-guide.md#navigation)).
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`←` on an expanded node collapses it in place, so a node can be closed
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without leaving it. Remembered expansion is kept on collapse, but reset by
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"collapse all".
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## D9 — Directory headers are path groups, not nesting
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**Decision.** Submodules are grouped by the directory of their path relative
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to the parent repo. Headers (`src/`, `modules/`) are muted, non-selectable,
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and skipped by navigation. Nesting is expressed by indentation under the
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parent submodule.
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## D10 — ANSI 16 colors
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**Context.** Fixed 256-colors (e.g. violet 63) ignored the user's terminal
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theme and were unreadable on light backgrounds.
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**Decision.** Use ANSI 0–15 for all meaning (red, yellow, blue, cyan, grey,
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default foreground). Only background shades use `AdaptiveColor`. Detect the
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background before Bubble Tea starts.
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## D11 — Provider boundary and async loading
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**Decision.** The UI accesses data only through `submodule.Provider`:
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`Tree()` for the fast structure, `Status(path)` per submodule, loaded
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concurrently with a spinner per row. The prototype uses a mock provider with
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artificial latency.
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**Consequences.** A git backend can be added without UI changes; the UI
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stays responsive with many submodules.
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## D12 — No network on startup
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**Decision.** Work from local refs and show their age; fetching is an
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explicit action (`f`).
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## D13 — Mouse support via bubblezone
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**Decision.** Keep mouse support (click to select/toggle, wheel to move)
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using bubblezone markers per row.
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## D14 — Git provider shells out to the git CLI
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**Context.** The provider can use a Go library (go-git) or the `git` binary.
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**Decision.** Run `git -C <dir> …` with a fixed environment
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(`GIT_TERMINAL_PROMPT=0`, `GIT_OPTIONAL_LOCKS=0`, `LC_ALL=C`) and parse
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stable output formats (`--porcelain=v2`, custom `--format`).
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**Consequences.** Behaves exactly like the user's git (config, `gitdir:`
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files, worktrees, partial clones), no new dependency, fast on large repos.
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Requires `git` on `PATH`; one process per query.
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## D15 — Git provider semantics
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**Decision.** The pin is the **index** gitlink, because that is what the
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next commit records and what `submodule update` checks out; a difference to
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HEAD is `PinStaged`. Worktree state uses `--ignore-submodules=dirty`, so dirt
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in a nested submodule doesn't mark its parent (consistent with D7). A pin
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whose commit isn't present locally is a loading `error`, not `unpushed`,
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because without the commit nothing can be said about it.
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`--mock` is no longer the default; `submarine [dir]` reads a real repository.
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## D16 — Bounded concurrency inside the provider
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**Context.** The app starts one `Status` command per submodule at once
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(D11); with hundreds of submodules that would spawn thousands of git
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processes.
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**Decision.** The git provider limits concurrent `Status` calls to
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`runtime.NumCPU()` with a semaphore that respects `ctx`.
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**Consequences.** The UI stays unchanged; rows fill in steadily.
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## D17 — Change preview: flat letter list against HEAD
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**Context.** `changed` doesn't tell users what they changed or why; they
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want to remember what they were doing in a submodule.
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**Decision.** `Status.Changes` lists the changed files against HEAD (staged
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and unstaged combined) with line counts. The detail pane shows them as a
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flat list with a colored status letter in front, like IDE source-control
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views, instead of group headers. Sorted by kind, then by size; the 10-line
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budget keeps one line for every kind present and summarizes the rest.
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Placed directly below the issue lines, because the pane is cut by height.
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One summary line for all files, then strictly one line per file with its
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own age: a second summary line ("+1 · edited 19m ago") read as if it
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belonged to the first file.
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Dirt inside nested submodules is ignored (D7); unstaged moves show as
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removed + untracked.
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**Consequences.** One extra `git diff` per dirty submodule, none for clean
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ones. Not included: staged/unstaged markers, diff bodies, stash count.
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