Archived
Show staged pins in the tree
A staged pin was only visible in the detail pane, so the header's "n pin staged" could not be traced to a row. The status column now shows a blue "staged" instead of "in sync", a blue marker after an issue word, and the marker on collapsed rows with a staged pin below. It is still not an issue and not counted in +n. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -19,8 +19,9 @@ the questions you actually have:
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- **Branch plus distance, not hashes.** `origin/main ↓2` says more than
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`b7c8d9e`. A pin on a feature branch shows that branch.
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- **Problems are loud, healthy is quiet.** Submodules without issues are
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muted `in sync`. A collapsed parent counts the problems hidden below it
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(`·1`).
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muted `in sync`; a staged pin shows as blue `staged` (or a `●` after an
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issue word). A collapsed parent counts the problems hidden below it
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(`·1`) and shows `●` if a staged pin is hidden.
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- **Words, not symbols.** Every state is a short word (`unpushed`, `conflict`,
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`missing`, `off pin`, `changed`), so nothing depends on color alone.
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- **Live.** Fetches in the background on startup and follows changes you make
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@@ -246,3 +246,15 @@ usual keys. A filtered-out selection moves to the next visible submodule
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(previous if none follows) instead of the first, so the cursor stays near
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where it was. This adds the `bubbles/textinput` dependency (and its
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`atotto/clipboard` import).
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## Staged pin is shown in the tree, but is not an issue
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A staged pin was only visible in the detail pane, so the header's `1 pin
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staged` could not be traced to a row, and `in sync nothing to do` was
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wrong for a submodule whose pin change still has to be committed. The tree
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now shows it in the status column: blue `staged` replaces `in sync`; next to
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an issue word it is a blue `●` (an issue wins the word, since the cell holds
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one word, D3). It is not counted in `+n`, because `+n` and the header count
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issues and a staged pin stays quiet (D4). A collapsed row shows `●` if a
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staged pin is hidden below it (`Hidden.Staged`), placed before the `·k`
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counts so truncation of the 16-column cell cuts the counts first.
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@@ -35,7 +35,7 @@ commit hashes. It doesn't answer the questions users actually have:
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e.g. `[2]`.
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- **F6** A collapsed submodule shows the number of issues **hidden** in all
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its descendants (`·1 ·2`), one count per level: errors in red, then
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warnings in yellow.
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warnings in yellow. A staged pin below shows as a blue `●` before them.
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- **F7** Expansion state of descendants is remembered when a parent is
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collapsed and restored when it is expanded again (except after
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"collapse all", which resets it).
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@@ -44,7 +44,8 @@ commit hashes. It doesn't answer the questions users actually have:
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- **F10** Each submodule shows at most **one** state word: the most severe
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issue, plus `+n` if there are more. Submodules without issues show a
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muted `in sync`.
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muted `in sync`, or a blue `staged` if their pin change is staged. With
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issues, a staged pin adds a blue `●` after the word.
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See [state-model.md](state-model.md) for the full rules.
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- **F11** Each submodule shows its pin as a ref (`origin/main`, a tag, or a
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short SHA as a fallback) and the distance to that ref (`↑n`, `↓n`, `↑n↓m`).
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@@ -82,6 +82,8 @@ Rules:
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changed.
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- **Not issues** (quiet): in sync, pin behind/ahead/diverged but pushed,
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staged pin, detached HEAD on the pin. They are shown as information only.
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A staged pin is also visible in the tree (`staged` or a `●` marker), see
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[ux-guide.md](ux-guide.md#tree-row), but is never counted as an issue.
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- A loading error is shown as `error` (Danger) in the UI; it is not an issue
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kind.
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+4
-4
@@ -63,7 +63,7 @@ indent ▸ name [n] status ref delta
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| indent | 2 per depth | |
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| toggle | 3 | `▸` collapsed, `▾` expanded, blank for leaves |
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| name | fits the widest visible name | name, `[n]` = direct children (collapsed only) |
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| status | 16 | issue word, `+n`, `·k` hidden issues per level (red, then yellow); muted `in sync` without issues; spinner while loading |
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| status | 16 | issue word, `+n`, `●` staged pin, `·k` hidden issues per level (red, then yellow); blue `staged` or muted `in sync` without issues; spinner while loading |
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| ref | widest ref, max 22 | resolved ref; muted short SHA if unresolved |
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| delta | 6 | `↑n`, `↓n`, `↑n↓m` |
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@@ -77,8 +77,8 @@ indent ▸ name [n] status ref delta
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1. Directory (muted) and name (bold)
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2. One line per issue: word (colored, 10 columns) + explanation;
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`in sync nothing to do` if there are none; `staged` and
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`detached HEAD on pin` as information
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`in sync nothing to do` if there are none and no pin is staged;
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`staged` and `detached HEAD on pin` as information
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3. `Changes` (only with uncommitted changes), see
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[Change preview](#change-preview)
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4. `Ref` with distance and `via <rule>`; `Fetched <age>` of the submodule;
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@@ -165,7 +165,7 @@ colors in components.
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|---|---|---|
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| Danger | ANSI `1` red, bold | `unpushed`, `conflict`, `error`, `↑n` of an unpushed pin |
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| Warn | ANSI `3` yellow | `missing`, `off pin`, `changed`, differing checkout SHA |
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| Info | ANSI `4` blue | `staged` |
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| Info | ANSI `4` blue | `staged`, the `●` staged marker |
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| Primary | ANSI `6` cyan | branch names, commit hashes, spinner |
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| Muted | ANSI `8` grey | quiet rows, directory headers, arrows, labels |
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| Text | terminal default | normal text |
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@@ -60,13 +60,14 @@ func (s *Status) Issues() []Issue {
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return out
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}
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// Hidden counts issues below a submodule per level.
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type Hidden struct{ Warn, Danger int }
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// Hidden counts issues below a submodule per level, plus staged pins (which
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// are not issues).
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type Hidden struct{ Warn, Danger, Staged int }
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// Total is the number of issues of all levels.
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// Total is the number of issues of all levels; staged pins are not counted.
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func (h Hidden) Total() int { return h.Warn + h.Danger }
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// HiddenIssues counts the issues of all loaded descendants per level. A
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// HiddenIssues counts the issues and staged pins of all loaded descendants. A
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// descendant whose load failed counts as one danger, since its state is
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// unknown.
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func (m *Submodule) HiddenIssues() Hidden {
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@@ -75,6 +76,9 @@ func (m *Submodule) HiddenIssues() Hidden {
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if c.Status == nil && c.Err != nil {
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h.Danger++
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}
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if c.Status != nil && c.Status.PinStaged {
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h.Staged++
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}
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for _, is := range c.Status.Issues() {
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switch is.Level {
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case LevelDanger:
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@@ -39,15 +39,15 @@ func TestIssues(t *testing.T) {
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func TestHiddenIssues(t *testing.T) {
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ok := &Status{Pin: PinInfo{Pushed: true}}
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dirty := &Status{Worktree: WorktreeModified, Pin: PinInfo{Pushed: true}}
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dirty := &Status{Worktree: WorktreeModified, Pin: PinInfo{Pushed: true}, PinStaged: true}
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unpushed := &Status{}
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grandchild := &Submodule{Status: unpushed}
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child := &Submodule{Status: dirty, Children: []*Submodule{grandchild}}
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loading := &Submodule{}
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root := &Submodule{Status: ok, Children: []*Submodule{child, {Status: ok}, loading}}
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if got := root.HiddenIssues(); got != (Hidden{Warn: 1, Danger: 1}) {
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t.Errorf("HiddenIssues() = %+v; want 1 warn, 1 danger", got)
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if got := root.HiddenIssues(); got != (Hidden{Warn: 1, Danger: 1, Staged: 1}) {
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t.Errorf("HiddenIssues() = %+v; want 1 warn, 1 danger, 1 staged", got)
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}
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}
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@@ -97,11 +97,11 @@ func (m Model) lines(s *submodule.Submodule) []string {
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for _, is := range issues {
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out = append(out, t.LevelStyle(is.Level, lipgloss.NewStyle()).Width(labelWidth).Render(theme.IssueWord(is.Kind))+text.Render(is.Detail))
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}
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if len(issues) == 0 {
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if len(issues) == 0 && !st.PinStaged {
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out = append(out, label(theme.InSync)+muted.Render("nothing to do"))
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}
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if st.PinStaged {
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out = append(out, theme.Fg(t.Info).Width(labelWidth).Render("staged")+text.Render("pin change staged, not committed"))
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out = append(out, theme.Fg(t.Info).Width(labelWidth).Render(theme.Staged)+text.Render("pin change staged, not committed"))
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}
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if st.Checkout == submodule.CheckoutDetached {
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out = append(out, label("")+muted.Render("detached HEAD on pin"))
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@@ -170,6 +170,9 @@ func (m Model) lines(s *submodule.Submodule) []string {
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if h.Warn > 0 {
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parts = append(parts, t.LevelStyle(submodule.LevelWarn, lipgloss.NewStyle()).Render(fmt.Sprintf("%d warning(s)", h.Warn)))
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}
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if h.Staged > 0 {
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parts = append(parts, theme.Fg(t.Info).Render(fmt.Sprintf("%d %s", h.Staged, theme.Staged)))
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}
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if len(parts) > 0 {
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children += muted.Render(" · ") + strings.Join(parts, muted.Render(", ")) + muted.Render(" below")
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}
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@@ -12,6 +12,10 @@ import (
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// InSync is the word for a submodule without issues.
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const InSync = "in sync"
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// Staged is the word for a pin change staged in the superproject. It is not
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// an issue: it replaces InSync, or follows an issue word as a marker.
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const Staged = "staged"
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// IssueWord is the short label for an issue kind shown in the tree.
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func IssueWord(k submodule.IssueKind) string {
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switch k {
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@@ -410,7 +410,12 @@ func (m Model) nodeLine(r row, nameColW, refW int) string {
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nameCell := seg(textColor, name) + seg(t.Muted, count) + pad(nameW-lipgloss.Width(name+count))
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// status: the most severe issue as a word, "+n" for further issues;
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// a muted "in sync" without issues, so an empty cell never looks broken
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// a muted "in sync" without issues, so an empty cell never looks broken.
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// A staged pin is no issue: it replaces "in sync", or follows the issue
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// as a blue marker (also for staged pins below a collapsed row).
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staged := s.Status != nil && s.Status.PinStaged
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h := s.HiddenIssues()
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stagedMark := staged && len(issues) > 0
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var status string
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switch {
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case s.Err != nil:
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@@ -422,10 +427,15 @@ func (m Model) nodeLine(r row, nameColW, refW int) string {
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if len(issues) > 1 {
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status += seg(t.Muted, fmt.Sprintf(" +%d", len(issues)-1))
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}
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case staged:
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status = seg(t.Info, theme.Staged)
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default:
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status = seg(t.Muted, theme.InSync)
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}
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if h := s.HiddenIssues(); collapsed && h.Total() > 0 {
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if stagedMark || collapsed && h.Staged > 0 {
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status += pad(1) + seg(t.Info, t.Glyphs.Staged)
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}
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if collapsed && h.Total() > 0 {
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for _, c := range []struct {
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level submodule.Level
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n int
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