Archived
Make the screen explain itself: labels, tools, help pages, hints
For developers new to submodules (notes/usability-plan.md, D32): - x and X read "restore to pin" and "restore committed pins" - problems only, filter and fetch are shown in the footer - ? shows every key in titled columns, then a legend of the status words, symbols and spine roles; esc closes it - u reads "pull (fast-forward)" on the superproject - the detail pane suggests f when the last fetch is old - a hint above the footer until the first key - the header says "staged", like the tree Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -42,3 +42,7 @@ Next steps, roughly in order:
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1. (done) Write actions: restore, switch branch, update pin, see
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[actions.md](actions.md). Stage pin was dropped (D29).
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2. (done) "Problems only" (`!`) view, reusing the tree's filter.
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3. Usability pass for users new to submodules, see
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[notes/usability-plan.md](../notes/usability-plan.md). The low-effort
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items are done (D31, D32); next are the issue hints and the palette
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that fits the selection.
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