Archived
Fetch in the background and follow changes in the repositories
- On startup, after the local state is shown, fetch the superproject and every initialized submodule (all remotes, prune, at most 8 at once). Fetches never prompt; failures show git's message. --no-fetch skips it, f fetches again. - The header shows "fetching n/m", then the fetch age and failures; the detail pane shows each submodule's last fetch and fetch errors. - The git provider polls each repository's metadata (refs, HEAD, index, .gitmodules) every 2 s and reports changes. The app reloads only what changed, keeping old values, expansion and cursor; loads are single-flight with coalesced reruns. Refresh is driven by the repositories, so a fetch in another shell updates the view like ours. - r reloads everything (worktree edits are not watched). - Docs: F50-F53, N1/N8 rewritten, D18-D20 (D12 superseded). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5.5
parent
19c6f17eb2
commit
27f0c0b5d2
+217
-26
@@ -4,6 +4,7 @@ package tui
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import (
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"context"
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"time"
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"github.com/charmbracelet/bubbles/key"
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"github.com/charmbracelet/bubbles/spinner"
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@@ -26,16 +27,29 @@ const (
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detailWidthRatio = 0.4
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)
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// Options configure the application.
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type Options struct {
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Fetch bool // fetch all repositories in the background on startup
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}
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type Model struct {
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ctx context.Context
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provider submodule.Provider
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fetcher submodule.Fetcher // nil if the provider can't fetch
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watcher submodule.Watcher // nil if the provider can't watch
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opts Options
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theme theme.Theme
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keys keyMap
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repo *submodule.Repo
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byPath map[string]*submodule.Submodule
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loading int
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err error
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repo *submodule.Repo
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byPath map[string]*submodule.Submodule
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err error
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loads reloader
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reloadStatuses bool // the running or pending tree load also reloads every status
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changes <-chan submodule.Change
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fetch header.Fetch
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ticking bool // a spinner tick is scheduled
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tree tree.Model
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detail detail.Model
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@@ -46,23 +60,30 @@ type Model struct {
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showDetail bool
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}
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func New(ctx context.Context, p submodule.Provider) Model {
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func New(ctx context.Context, p submodule.Provider, opts Options) Model {
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t := theme.Default()
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k := defaultKeys()
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sp := spinner.New(spinner.WithSpinner(spinner.MiniDot))
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return Model{
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m := Model{
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ctx: ctx,
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provider: p,
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opts: opts,
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theme: t,
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keys: k,
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loads: newReloader(),
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ticking: true, // Init schedules the first tick
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tree: tree.New(t),
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detail: detail.New(t),
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footer: footer.New(t, k),
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spinner: sp,
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}
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m.fetcher, _ = p.(submodule.Fetcher)
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m.watcher, _ = p.(submodule.Watcher)
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return m
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}
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func (m Model) Init() tea.Cmd {
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m.loads.start(treeKey)
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return tea.Batch(m.loadTree(), m.spinner.Tick)
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}
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@@ -80,6 +101,74 @@ func (m Model) loadStatus(path string) tea.Cmd {
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}
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}
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// reloadTree loads the tree again, unless a load is running (then it runs
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// once more afterwards). With statuses, every status is reloaded too.
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func (m *Model) reloadTree(statuses bool) tea.Cmd {
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m.reloadStatuses = m.reloadStatuses || statuses
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if !m.loads.start(treeKey) {
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return nil
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}
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return m.loadTree()
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}
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// reloadStatus loads one status again; the old one stays visible meanwhile.
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func (m *Model) reloadStatus(path string) tea.Cmd {
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if !m.loads.start(path) {
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return nil
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}
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return m.loadStatus(path)
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}
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func (m Model) waitForChange() tea.Cmd {
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ch := m.changes
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return func() tea.Msg {
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c, ok := <-ch
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return changeMsg{change: c, closed: !ok}
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}
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}
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// startFetch fetches the superproject and every initialized submodule in
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// the background. It does nothing while a fetch is running.
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func (m *Model) startFetch() tea.Cmd {
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if m.fetcher == nil || m.fetch.Running || m.repo == nil {
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return nil
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}
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paths := []string{""}
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submodule.Walk(m.repo.Submodules, func(s *submodule.Submodule) {
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if m.fetcher.Fetchable(s.Path) {
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paths = append(paths, s.Path)
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}
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})
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m.fetch = header.Fetch{Running: true, Total: len(paths), At: m.fetch.At}
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cmds := []tea.Cmd{m.tick()}
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for _, p := range paths {
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f, ctx := m.fetcher, m.ctx
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cmds = append(cmds, func() tea.Msg { return fetchDoneMsg{p, f.Fetch(ctx, p)} })
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}
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return tea.Batch(cmds...)
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}
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// busy reports whether something shows a spinner.
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func (m Model) busy() bool {
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if m.repo == nil || m.fetch.Running {
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return true
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}
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loading := false
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submodule.Walk(m.repo.Submodules, func(s *submodule.Submodule) {
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loading = loading || (s.Status == nil && s.Err == nil)
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})
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return loading
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}
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// tick schedules a spinner tick if none is scheduled.
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func (m *Model) tick() tea.Cmd {
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if m.ticking {
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return nil
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}
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m.ticking = true
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return m.spinner.Tick
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}
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func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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switch msg := msg.(type) {
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case tea.WindowSizeMsg:
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@@ -88,25 +177,35 @@ func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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return m, nil
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case treeLoadedMsg:
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if msg.err != nil {
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m.err = msg.err
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return m, nil
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}
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m.repo = msg.repo
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m.byPath = map[string]*submodule.Submodule{}
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var cmds []tea.Cmd
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submodule.Walk(m.repo.Submodules, func(s *submodule.Submodule) {
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m.byPath[s.Path] = s
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cmds = append(cmds, m.loadStatus(s.Path))
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})
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m.loading = len(cmds)
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m.tree.SetRoots(m.repo.Submodules)
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return m, tea.Batch(cmds...)
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return m.treeLoaded(msg)
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case statusLoadedMsg:
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if s, ok := m.byPath[msg.path]; ok {
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s.Status, s.Err = msg.status, msg.err
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m.loading--
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if msg.err != nil {
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s.Err = msg.err
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} else {
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s.Status, s.Err = msg.status, nil
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}
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}
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if m.loads.done(msg.path) {
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return m, m.loadStatus(msg.path)
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}
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return m, nil
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case changeMsg:
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return m.changed(msg)
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case fetchDoneMsg:
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m.fetch.Done++
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if msg.err != nil {
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m.fetch.Failed++
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}
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if s, ok := m.byPath[msg.path]; ok {
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s.FetchErr = msg.err
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}
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if m.fetch.Done == m.fetch.Total {
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m.fetch.Running = false
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m.fetch.At = time.Now()
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}
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return m, nil
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@@ -115,8 +214,9 @@ func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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m.spinner, cmd = m.spinner.Update(msg)
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m.tree.SetSpinner(m.spinner.View())
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m.detail.SetSpinner(m.spinner.View())
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if m.repo != nil && m.loading == 0 {
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return m, nil // stop ticking once everything is loaded
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if !m.busy() {
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m.ticking = false // stop ticking until there is work again
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return m, nil
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}
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return m, cmd
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@@ -132,6 +232,81 @@ func (m Model) Update(msg tea.Msg) (tea.Model, tea.Cmd) {
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return m, nil
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}
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// treeLoaded installs a (re)loaded tree. On a reload the known statuses are
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// carried over by path, so rows don't fall back to a spinner.
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func (m Model) treeLoaded(msg treeLoadedMsg) (tea.Model, tea.Cmd) {
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var cmds []tea.Cmd
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if m.loads.done(treeKey) {
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cmds = append(cmds, m.loadTree())
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}
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initial := m.repo == nil
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if msg.err != nil {
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if initial {
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m.err = msg.err
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return m, nil
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}
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cmds = append(cmds, m.footer.Flash("reload failed: "+msg.err.Error()))
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return m, tea.Batch(cmds...)
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}
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old := m.byPath
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m.repo = msg.repo
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m.byPath = map[string]*submodule.Submodule{}
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reload := initial || m.reloadStatuses
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m.reloadStatuses = false
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submodule.Walk(m.repo.Submodules, func(s *submodule.Submodule) {
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m.byPath[s.Path] = s
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if o, ok := old[s.Path]; ok {
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s.Status, s.Err, s.FetchErr = o.Status, o.Err, o.FetchErr
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}
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if reload || s.Status == nil {
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cmds = append(cmds, m.reloadStatus(s.Path))
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}
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})
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if initial {
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m.tree.SetRoots(m.repo.Submodules)
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if m.watcher != nil {
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m.changes = m.watcher.Watch(m.ctx)
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cmds = append(cmds, m.waitForChange())
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}
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if m.opts.Fetch {
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cmds = append(cmds, m.startFetch())
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}
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} else {
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m.tree.ReplaceRoots(m.repo.Submodules)
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}
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cmds = append(cmds, m.tick())
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return m, tea.Batch(cmds...)
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}
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// changed reacts to a change the watcher saw, whoever made it.
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func (m Model) changed(msg changeMsg) (tea.Model, tea.Cmd) {
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if msg.closed {
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return m, nil
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}
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cmds := []tea.Cmd{m.waitForChange()}
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c := msg.change
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switch {
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case c.Path == "" || c.Structure:
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// superproject: pins of all submodules may have moved (local), or
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// only its header (remote); .gitmodules: the structure changed
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cmds = append(cmds, m.reloadTree(c.Local))
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default:
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s, ok := m.byPath[c.Path]
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if !ok {
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break
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}
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cmds = append(cmds, m.reloadStatus(s.Path))
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if c.Local { // the children's pins live in this repository
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for _, child := range s.Children {
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cmds = append(cmds, m.reloadStatus(child.Path))
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}
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}
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}
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return m, tea.Batch(cmds...)
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}
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func (m Model) handleKey(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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k := m.keys
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switch {
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@@ -162,7 +337,23 @@ func (m Model) handleKey(msg tea.KeyMsg) (tea.Model, tea.Cmd) {
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m.tree.PageUp()
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case key.Matches(msg, k.PageDown):
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m.tree.PageDown()
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case key.Matches(msg, k.Update, k.Bump, k.Fetch, k.Filter, k.Issues):
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case key.Matches(msg, k.Fetch):
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var flash string
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switch {
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case m.fetcher == nil:
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flash = "this data source can't fetch"
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case m.fetch.Running:
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flash = "already fetching"
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}
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if flash != "" {
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cmd := m.footer.Flash(flash)
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m.layout()
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return m, cmd
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}
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return m, m.startFetch()
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case key.Matches(msg, k.Reload):
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return m, m.reloadTree(true)
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case key.Matches(msg, k.Update, k.Bump, k.Filter, k.Issues):
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cmd := m.footer.Flash("“" + msg.String() + "” is not implemented in the prototype")
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m.layout()
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return m, cmd
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@@ -204,7 +395,7 @@ func (m Model) View() string {
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}
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return zone.Scan(lipgloss.JoinVertical(lipgloss.Left,
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header.View(m.theme, m.repo, m.width),
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header.View(m.theme, m.repo, m.fetch, m.spinner.View(), m.width),
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body,
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m.footer.View(),
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))
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